Beware black snot

Posted on April 22nd, 2012 in Driving Emotion,Safety,tools by Julian Edgar

If you’ve been sawing, grinding or filing metal, it’s likely that you’ve ended-up with a nose full of it. Not just snot – but black snot.

For years I thought it a just curiosity that resulted from that pursuit.

But now I am rather wary of it.

Recently, after spending a full day cutting and grinding, I started feeling a bit ill. The next day, going back to doing some more cutting and grinding, I wore a light dust mask.

But that night I still had black snot – and a hacking cough.

After a few days of feeling crap, I went to the doctor. I hate going to the doctor, but this one had the advantage of being the most beautiful doctor I’ve ever been to. And what did she say? You’ve got a virus – harden up.

But despite that opinion, I really do wonder if the metal dust that I’d been getting into my lungs didn’t have something to do with it.

Now when cutting and grinding, I wear a half-face respirator that has two double filters, one to catch particulate matter and the other for fumes. The result? No black snot – and filters that after only a few days of work, have changed from white to black.

Better caught in the filter media than in my lungs – or in my snot.

Beware that black snot….

The Pitch Machine

Posted on February 21st, 2012 in Opinion,Suspension by Julian Edgar

In the story on suspension design that was published in AutoSpeed today, I said:

One standard model of car that I often see has a clear pitch problem: once you recognise its behaviour, you can see these cars porpoising along on all sorts of road surfaces! (No wonder I felt ill when I rode in the back of one.)

For those of you who live in Australia, that car is the current VE Commodore.

When you are driving in a lane adjacent to a VE Commodore, and especially when you can see it from the rear three-quarters perspective, carefully watch its body behaviour.

What you will see is dramatic pitching over bumps.

Rather than the car as a whole moving up and downwards on its suspension as the bump is met and absorbed, the back rises and falls, and the front rises and falls – and when the back is up, the front is down, and when the back is down, the front is up!

It is fascinating watching a VE pitch, and then watch another car pass over just the same bump and barely pitch at all.

I reckon that Holden suspension ideas have completely forgotten this aspect of suspension design – if of course they even knew of it in the first place.

Pledge $10 and (perhaps) create a new suspension system

Posted on January 28th, 2012 in Suspension by Julian Edgar

It’s not every day that you can be part of a new suspension system development.

And wouldn’t you give five or ten bucks to make it happen?

Video on the development

Donations

A seminal paper… published in 1956

Posted on November 2nd, 2011 in automotive history,pedal power,Suspension by Julian Edgar

Back here I described my search for the lightest possible springs for a lightweight human-powered vehicle. Although I didn’t say so at the time, it had been my desire to use rubber – light, cheap and readily available.

However, as that article describes, I found it impossible to find a rubber (or elastomer) approach that allowed high spring deflections without overstressing the rubber. High suspension deflections were possible with rubber, but in turn that required high motion ratios (ie leverage) that resulted in large stresses in the suspension arms and spring seats.

However, since writing that article in 2007, I have been reading everything I can find on using rubber as suspension springs – and I have to tell you, there’s not a lot around.

But today I found a paper that I think is worth sharing with you. I can’t share the content – it’s copyright – but I can say it’s the best treatment of using rubber as vehicle springs that I have seen. It was published in 1956 and the author is Alex Moulton, the man who later developed the rubber springing used in the Mini, and the rubber-and-fluid suspension used in the Mini, Austin 1800, Morris 1100 and other vehicles.

You can buy the paper from the Institution of Mechanical Engineers Proceedings Archive here – it will cost you US$30.

If you are interested in lightweight vehicles with sophisticated suspension design, I think it’s a must-read.

 

In cooking chips, things have radically changed

Posted on December 20th, 2010 in Engine Management,Opinion by Julian Edgar

It’s interesting how things change. When I first started writing on the Web about cars, one area of modification concerned me a great deal – hot chips. No, not the sort you eat, but the sort that reorganise the engine management’s programming. In short, many of the chips for which people handed over lots of money simply did not work.

Back then, in the late 1990s, even the best people working in that area were simply making semi-random changes to code and then seeing what happened. The type of software available these days for many cracked factory engine management systems, where full maps are able to be viewed and tweaked in plain English, just didn’t exist. (The notable exception was Kalmaker for GM systems – literally a decade ahead of its time.)

So customers were handing over hundreds and hundreds of dollars for products that were often of no benefit. Some chip cookers retarded the mid-range timing before returning it to standard at the top end: that gave a sudden rush of power that convinced customers their cars were now going harder. Others started with a car that had been tweaked to perform worse than standard – and then fitted the original chip, so resulting in a ‘gain’. 

But when solutions for factory management problems were hard to find, and when the alternative comprised expensive, aftermarket, fully programmable engine management, chip cookers still did good business. Some were better than others: all to my mind were working way too much in the dark.

Here at AutoSpeed we sought to reveal some of what was going on by doing interviews with chip companies – interviews with Powerchip’s Wayne Besanko and also with ChipTorque’s Lachlan Riddel. Lachlan Riddel acquitted himself better in the interviews – and also had (and has) a much higher degree of technical knowledge than Wayne Besanko – but this exchange with Riddel is symptomatic of the level of knowledge that then existed in working out what parts of the code to change in order to gain a certain outcome:

AutoSpeed: A rather cruel analogy of this process [of modifying the software] is that you’re in a dark room with a large animal. You can’t see the animal, but you’re equipped with a pin. It seems to me to be an extraordinarily random way of going about learning how something – with perhaps 5000 variables – by dragging one up at a time and seeing what happens. You’re pricking the elephant in that dark room – but whether you’ve got his nose, or whether his eye you don’t know….. He yells each time – analogous to the fuel getting richer each time – but you don’t really know why the fuel gets richer. You don’t know where you’re poking the pin….

Lachlan Riddel: I appreciate the analogy….. I’ll be honest and say that off the top of my head, I can’t quickly give you a better one that more describes the process that I use. (But) if I felt as blind as the analogy that you have described, I wouldn’t start the job.

In the interview with Wayne Besanko we found that the level of technical knowledge being brought to bear was minimal; some readers may have concluded that buying a Powerchip was not for them.

However, those interviews were carried out in 1999 and 2000 – a very long time ago. In the years since, the range of software tools available to tuners has massively improved. In fact, it’s not exaggerating to say that these days the software available to allow reprogramming of many (but not all) factory management systems allows better control of outcomes than the best programmable aftermarket systems could (and can) achieve.

So when I lived on the Gold Coast and ChipTorque was nearby, I was happy to ask the company to tune the modified EF Falcon six cylinder we developed as a cheap and cheerful AutoSpeed project car. The company knowledge, the software that was available to do the tuning and the achieved results all matched my expectations.

And when, just this month, I wanted my turbo diesel Skoda Roomster remapped (it runs the VW 1.9 PD engine), I was happy to approach Powerchip. The car’s modifications will be covered in detail this coming year in a full AutoSpeed series, but the results achieved by Powerchip’s Bill Ingram, working on the Queanbeyan dyno of ESP Racing with Glen Kelly driving, were outstanding.

Together with the intake and exhaust mods already undertaken, the Roomster remap has improved power and fuel economy while retaining absolutely factory driveability. I am amazed at just how good the outcome is – I rather expected a stutter or two, or black smoke, or at least some downside. But I cannot find a single tuning negative.  In this case the tuning software was extremely effective – and I might add that I was able to watch every tuning step being undertaken, and ask Bill (and have answered) whatever questions I wished.

Two points from all this.

Have things got better in terms of tuning cars? Yes, by a simply massive amount.

And should people assume that interviews that are more than a decade old reflect current company abilities? Well, that would be a pretty dumb thing to do…

Absorbing bumps

Posted on June 21st, 2010 in Opinion,pedal power,Suspension by Julian Edgar

The ability of a wheel to move backwards when it hits a bump is a very important ingredient in gaining good ride quality. The movement is accomplished in car suspension systems by the use of rubber bushes; many have asymmetrical voids within them to allow this type of tiny backwards movement without adversely impacting on bush stiffness in other directions.

But what about in a machine that requires suspension pivot points that can’t cater for this movement, ie those that need non-flexible pivots?

In a two wheel machine, especially one that is very light in weight, a leading arm suspension can be designed that will achieve this.

Leading arm suspension systems have been used in commercially produced motorcycles (eg the Earles forks) utilised by BMW in the 1950s, and shown here.  Note that the springs/dampers do not locate the suspension in any way, instead, the leading arms (green arrow) are pivoted at the point shown by the red arrow. The “forks” are indicated by the blue arrow and the springs/dampers by the black arrow.

A leading arm design of this type has anti-dive under brakes built in; as the braked wheel tries to keep turning, it pushes up on the pivot point, so counteracting the weight transfer forwards. In fact, some Earles machines are known to rise at the front under brakes.

But how does this front suspension design allow a movement backwards when the wheel hits a bump? As shown in the BMW design, it doesn’t - or at least, not much.

But as shown in the design of this bike, it does. Again the green arrow points to the leading arms, the red arrow to the pivot point, the blue arrow to the spring/damper and the black arrow to the forks. Note how the pivot point is low and so the wheel clearly moves backwards as it rises.

The bike is a Birdy folding machine and the front suspension travel is only about 15-20mm. I recently bought one and I am amazed at how well the front suspension works, especially given its minimal travel. It’s not effective over large bumps but it works brilliantly at removing vibration and harshness.

It’s also a particularly interesting design because in many suspension types, building-in anti-dive geometry actually causes the wheel to move forward as it moves upward, so making bump absorption worse rather than better. That’s not the case with this design.

Designing a unique vehicle

Posted on February 4th, 2010 in Aerodynamics,automotive history,Materials,Safety,Suspension,testing by Julian Edgar

Recently I read Thrust, the book by Richard Noble on his life in breaking land speed records, culminating in the development of the ThrustSSC car – the current world land speed record holder. The record was achieved in 1997.

thrust ssc

 

The book is outstanding on a number of levels, including its honesty and clarity. The section where driver Any Green describes his techniques for steering the car is just amazing, as is the constant battle for funds that occurred every day of the project.

But one small part of the book particularly interested me: the section where the primary designer Ron Ayers describes how he went about designing the car.

The text is reproduced here:

How do you start designing a vehicle that is totally unique? Here are the characteristics of the problem that faced us:

1. By travelling supersonically on land we would be exploring a region where no-one had ventured, where even the problems could only be guessed at, so there were no known solutions.

2. As the aerodynamic forces involved were so enormous, any accident was likely to be fatal.

3. The project would always be underfunded, short of people and time.

4. There would be only one chance. The final car was also the first prototype. The first lines drawn on paper could well be the ones that are made. The very first assumptions and decisions, if incorrect, could put the project on the wrong track and there would be no chance of starting again.

Problem: how do you make those crucial first decisions when so much is uncertain?

First, every decision had to be a robust one. That meant it couldn’t be invalidated by subsequent decisions.

Second, we could only use technology we were very confident with. This militated against using the very latest technology in some cases.

Third, although direct experience of supersonic travel on land did not exist, we consulted widely, with aviation and automobile experts in industry, universities and research establishments. Experience with Thrust2 was invaluable, particularly in pinpoint¬ing practical and environmental problems that might otherwise be overlooked.

Fourth, where possible we left room for adjust¬ment or change, so we could incorporate knowledge acquired subsequently. Nothing was “hard wired”. One reason for using a steel chassis was that it could be modified if necessary.

Fifth, we didn’t try too hard to integrate the systems. If we needed to change one of them, we didn’t want to be forced to change them all.

Sixth, our choice of a twin-engined car made the design massively overpowered. Thus weight was not a critical factor.

The design resulting from such an approach must necessarily be “sub-optimum”. A second attempt, incorporating the lessons learned, would undoubtedly be better. But the design was proved in practice, and there was little about the basic concept that would need to be changed.

The more you read those notes, the more you realise the clarity of thought being employed: it’s also food for thought for anyone building a unique design of anything.

Noble and Green are currently involved with another land speed record car bid – the Bloodhound SSC.

Finding Suspension Roll and Pitch Centres

Posted on January 21st, 2010 in Opinion,pedal power,Suspension,testing by Julian Edgar

The trouble with suspension roll centres is that they’re often rather obscure in concept, let alone in location.

In this article I tried to simplify the concept of roll centres, largely by using geometric drawings.

(So what actually is a roll centre? It’s the imaginary point about which the car rolls. The front and rear suspension roll centres can be at different heights above the ground [but always on the centreline of the car] and on different vehicles the heights can vary from being above the ground, to at ground level, to below the ground.)

Normally roll centres are located by careful drawings of the suspension, a prerequisite being that you need to know the exact location of suspension pivot points, lengths of suspension arms and so on.

roll centre

However, as shown in this diagram, the roll centre of an existing vehicle can be located by directly measuring the way the car behaves. If the car is physically rolled from side to side, there will be one point that never moves (or moves only minimally). That’s the roll centre. If multiple photos are taken of the car in end-view, this point can be easily located. 

This is a very useful technique – you can locate the roll centres for either the front or rear suspension, and no difficult measurements of the suspension geometry need be made.

And it’s not just the roll centre(s) that can be located in this way. In addition to roll, cars pitch – that is, the front dives and the rear rises, or vice versa. This occurs not only under acceleration and braking, but also over bumps in the road. The amount of pitch – or, more precisely, the pitch accelerations – are a major determinant of ride quality.

So how do you find the pitch centre? A book I have – Fundamentals of Vehicle Dynamics by Thomas Gillespie – devotes a number of pages of mathematics to locating the pitch centre of a car. However, as with the roll centre, pitch centres can be found by direct measurement.

I did this the other day for my recumbent, pedal, suspension trike. I am doing a lot of work on its suspension, including measuring real-time pitch accelerations over bumpy surfaces. After making a host of measurements of these accelerations, I thought I should find where the pitch centre actually is.

I had two photos taken of the trike (with me on it), both in side view. In one pic, the front suspension was at max extension and the rear in max compression. In the other pic, the suspension extensions were the other way around. (I use air suspension and for this test I interconnected the units front to back, so giving zero resistance to pitch. To get the front to adopt max compression, I added some weights.)

I then overlaid the pics, playing with the image until I could find a point around which the trike body was rotating in pitch. This was best shown by placing radii centred on that point – the circular lines intersect with the same part of the trike in both pitch extremes. (It’s harder to explain than it is to do!)

trike pitch centre

In this pic, the pink dot is the pitch centre. As can be seen, the greatest mass on the machine (that’s me) is located above the pitch centre. Furthermore, a lot of that mass is located a fair way from the pitch centre, increasing the pitch moment of inertia. This is one reason that over rough ground, the pitch accelerations of the machine are very low.

Talking about moments of inertia in pitch is taking it a further step in complexity. But back to ‘centres’ –  if you’re grappling with the suspension design of a custom vehicle, it make things a lot clearer when you can so easily locate not only the roll centres, but also the pitch centre.

Are all deflections bad?

Posted on May 5th, 2009 in electric,pedal power,Suspension,testing by Julian Edgar

One of the automotive ideas that seems to be taken as gospel is that the chassis and suspension arms should be stiff – that is, neither should deflect when subject to load. In fact, if I’d had a dollar for every time I’ve read that ‘good handling depends on a stiff chassis’ I’d be richer than I am.

But I think that, especially for ultra-light vehicles, this notion is simplistic.

Firstly, every structure deflects under load. That deflection may be small, but it occurs. Even the Sydney Harbour Bridge has an allowable deflection under maximum load of 4.5 inches (114mm) in the centre of its span.

Secondly – and more importantly – chasing reduced deflection will add substantially to weight. The corollary of that – the lightest possible vehicle will always have deflections.

Finally, not all deflections are bad.

Let’s start off with the last. Most cars use rubber bushes that are designed to have differing stiffnesses in differing planes. One reason for this is so that wheels can move fractionally backwards when they meet a bump, reducing harshness. Another reason is that in some (many?) suspensions, if the bushes didn’t have ‘give’, the suspension would lock up solid during travel.

Passive steering suspension systems – the first well publicised was the Porsche ‘Weissach’ axle of the 928 – often use bushes that deflect, or links that give an effectively ‘non-stiff’ suspension in some planes.

Going backwards to the second point, getting rid of measurable deflections in chassis and suspension arms will result in a major increase in weight. In ultra-light vehicles (eg those powered by human legs, a small petrol motor or an electric motor), and especially those made from chrome moly steel tube, deflections under major loadings are often able to be seen by eye.

For example, the peripheral torsional wind-up of a front suspension arm might be 5mm or more under maximum braking, and under max cornering there might be 3 or 4mm of bending in wheel supports. In a human powered vehicle (HPV) with a recumbent seat and front pedals, boom flex under maximum pedalling force can often be 10mm or more.

So does all this matter? In some cases (like boom flex, that subtracts from the power available from the rider), yes it does.

But in other cases – not necessarily.

What is required is that the structure is never stressed to the point of failure, and that the vehicle dynamics remain consistent.

I have been musing over these ideas in the context of the HPV I have been building.

I know that under brakes the beam front axle will torsionally wind-up, reducing the static castor of the front, steering wheels. That might lead to steering dartiness under brakes – but for the fact that when the front brakes are in action, the vehicle has some dive, that in turn causes a rapid increase in castor.

On my previous recumbent trike design (called the Air 150), I had difficulties in getting rid of steering twitchiness. The problem felt all the world like toe-in bump steer, where I’d put on some steering lock, the machine would roll slightly – and the outer wheel would toe-in, giving a sharper steering response than requested. That was the theory – but I found this odd when on the workshop floor, toe-in on bump was small or non-existent.

But I now wonder if the outer semi-leading suspension arm wasn’t flexing sideways a little with the sudden application of the lateral force, which in turn caused “turn-in steer” as the suspension arm and the steering tie-rod flexed through different arcs.

Certainly, at the very early stage of testing I am at with my current HPV ‘Chalky’, there’s no steering twitchiness on turn-in – and the front suspension is laterally much stiffer than the previous design.

(I fixed the Air 150′s twitchiness by setting the suspension up with either static toe-out, or toe-out on bump – but the problem returned when carrying really big loads. If the arms were bending laterally, perhaps it just needed even more static or bump toe-out to compensate?)

And I guess that’s the point. In a vehicle – any vehicle – there will be dynamic variations that don’t match the static settings.

(Many years ago, I remember having a wheel alignment done on my Daihatsu Mira Turbo. I was happy with the alignment machine’s read-outs – but then the mechanic got me to sit in the driver’s seat. On that simple car, the suspension settings immediately changed!)

If the weight of the vehicle has been has to be kept to an absolute minimum, and so major deflections occur in the suspension and frame, the trick is to optimise the direction of those deflections so that they don’t subtract from – and possibly even add to – the on-road experience.

That’s a very different notion to ‘keep everything as stiff as possible’.

It’s not in the texbooks…

Posted on April 23rd, 2009 in Handling,Opinion,pedal power,Suspension by Julian Edgar

I am not certain it will happen: I hope so.

As time has passed, the development of ultra light-weight vehicles has become a more important theme for AutoSpeed (and this blog). It’s rather like our longstanding acceptance and enthusiasm for hybrid vehicles: it’s a change in transport architecture that simply makes sense.

(Of course, ultra light-weight vehicles have existed previously – especially just post-World War II with the German and British three wheelers. But over the last 50-odd years, there have been almost none produced.)

So what do I hope will happen? The development of an increasing number of such machines.

If that occurs, especially on an individual constructor level, then people will face some unique and very difficult problems.

We tend to take for granted developed automotive technology, and to see engineering solutions only within that paradigm. But when it comes to ultra light-weight vehicles, that’s simply wrong.

For example, take Ackermann steering – that’s where when cornering, the inner wheel turns at a sharper angle than the outer wheel, resulting in no tyre scrubbing. If I was to say that I have spent the last three days struggling with Ackermann steering, some people would laugh.

“It’s all in the books,” they might say, “just angle to the steering levers inwards like this diagram shows. Been done a million times. Next problem?”

But you see, that solution largely applies only if steering like a car is used – with a steering box or steering rack.  And, for ultra lightweight vehicles, both steering boxes and steering racks (or, any currently available, anyway) are way too heavy. 

So, how do you achieve Ackermann steering without a steering box or steering rack?

Australian recumbent pedal trike manufacturers Greenspeed have some brilliant solutions. (Disclaimer: my wife sells Greenspeed trikes.)

One of their approaches looks like this (the drawing is not to scale.) The system uses wheels that turn on kingpins, two steering tie-rods, and one central linking member turning on an offset pivot. The steering is by handlebars; these connect at the points marked ‘H’ and have a motion that is a combination of both sideways and fore-aft.

This steering system achieves full Ackermann compensation, and requires only four rod-ends and one pivot point. (These are in addition to the two kingpin pivots.)

That is simply an incredibly light and effective steering system.

I recently spent day after day coming up with alternative steering systems for my recumbent pedal trrike – and then building them. It’s quite easy to end up with steering with two kingpins, six rod-ends and two pivot points – typically, about 50 per cent heavier than the Greenspeed system!

Making things more difficult for me was that, unlike the Greenspeed trikes with the above steering system, my design uses long-travel suspension. And, getting rid of bump steer (ie toe changes with suspension movement) is another nightmare.

Again, people will be thinking only in an automotive paradigm.

“Bump steer? That’s easy – just set the length of the tie-rod so that it’s the same as the distance between lines drawn through the upper and lower ball-joints….” (and so on).

Trouble is, my suspension system doesn’t even have upper and lower ball-joints… Instead, it’s a leading arm, torsion beam, dead axle with a Watts link.

Shown here is (another) rough diagram. In fact, this is pretty well how my system is with Ackerman compensation and zero bump steer. (The really knowledgeable amongst you will have picked a slight error in the drawing.)

The point is that none of this design can take lessons straight out of textbooks – especially automotive textbooks. Of course, the fundamental elements (like the Watts Link, the concept of Akermann steering correction and so on) are all well documented, but in unique applications, actually applying those ideas is another thing entirely.

I am not setting out to suggest I am some kind of hero – all the designers of solar race cars and pedal-powered tadpole trikes have tackled the same ground. But what I am saying is that the challenge is massive, that achieving a good outcome in terms of suspension and steering dynamics – all at a weight that is less than just the steering wheel of a normal car – is difficult beyond belief.

Ackermann and bump steer? If it’s in a typical car textbook, in this class of vehicle it’s usually not the solution…